SPRITER 2D Humanoid Character Rigging & Animation for Unity
Duration: 3h 48m | .MP4 1920x1080 30 fps(r) | AAC, 44100 Hz, 2ch | 2.18 GB
Genre: eLearning | Language: English
Duration: 3h 48m | .MP4 1920x1080 30 fps(r) | AAC, 44100 Hz, 2ch | 2.18 GB
Genre: eLearning | Language: English
For Video Game Developers Who Want to Create 2D Rigs & Character Animations using SPRITER and import directly into Unity
What you'll learn
- Spriter 2D Character Rigging and Animation
- Importing Spriter Projects into Unity
- Basic Character Controller Scripting
Requirements
- Experience working in Unity 3D
- Experience working in Image Editing software such as Photoshop
- Using Inverse Kinematics requires Spriter Pro which is the paid version of Spriter
Description
In this course, you'll learn how torig and animate2D characters usingSpriter, a powerful software designed for spine-based animations. We'll cover the entire process fromsetting up bones and riggingto animating a character with smooth, fluid motions.
You'll start by understanding the fundamentals ofcharacter rigging, including how to structure abone hierarchyand properly attach sprite pieces for optimal movement. Then, we'll move on tocreating key animations, such as anidle stance, a walk cycle, a punch, and a kick animation, ensuring that your character has the necessary movements for a side-scrolling or platformer-style video game.
Once our animations are polished, we'll take theminto Unityand set up afully functional animated character. You'll learn how toimport your Spriter animations into Unity, configure animation controllers, and apply basic scripting to bring your character to life. By the end of the course, you’ll have afully rigged and animated character, complete withbasic movement controls, allowing your character towalk, punch, and kick on a platform.
This course is ideal forindie game developers, artists, or designerswho want to createhigh-quality 2D animationswithout the hassle of frame-by-frame animation. Whether you’re abeginner or have some experience with Spriter and Unity, this course will equip you with the skills to integratesmooth 2D animationsinto your games efficiently.
Who this course is for:
- Unity 2D video game developers who are interested in creating spine-based character animations.
- Anyone interested in learning 2D character rigging and animation in Spriter
More Info