Y. Daniel Liang, "Computer Graphics Using Java 2D and 3D"
English | 2006 | pages: 475 | ISBN: 0130351180 | PDF | 4,3 mb
English | 2006 | pages: 475 | ISBN: 0130351180 | PDF | 4,3 mb
For junior/senior/graduate level courses in Computer Graphics.
This Java based graphics text introduces advanced graphic features to a student audience mostly trained in the Java language. Its accessible approach and in-depth coverage features the high-level Java 2D and Java 3D APIs―offering an elegant and easy-to-understand presentation of 2D and 3D graphics without compromising the fundamentals of the subject.
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